Josip Juraj Strossmayer University of Osijek School of Applied Mathematics and Informatics
Cite this document
Spajić, M. (2024). Physically Based Skin rendering Using OpenGL (Undergraduate thesis). Osijek: Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics. Retrieved from https://urn.nsk.hr/urn:nbn:hr:126:935922
Spajić, Matej. "Physically Based Skin rendering Using OpenGL." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, 2024. https://urn.nsk.hr/urn:nbn:hr:126:935922
Spajić, Matej. "Physically Based Skin rendering Using OpenGL." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, 2024. https://urn.nsk.hr/urn:nbn:hr:126:935922
Spajić, M. (2024). 'Physically Based Skin rendering Using OpenGL', Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, accessed 14 February 2025, https://urn.nsk.hr/urn:nbn:hr:126:935922
Spajić M. Physically Based Skin rendering Using OpenGL [Undergraduate thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics; 2024 [cited 2025 February 14] Available at: https://urn.nsk.hr/urn:nbn:hr:126:935922
M. Spajić, "Physically Based Skin rendering Using OpenGL", Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, Osijek, 2024. Available at: https://urn.nsk.hr/urn:nbn:hr:126:935922