undergraduate thesis
Physically Based Skin rendering Using OpenGL

Spajić, Matej
Josip Juraj Strossmayer University of Osijek
School of Applied Mathematics and Informatics

Cite this document

Spajić, M. (2024). Physically Based Skin rendering Using OpenGL (Undergraduate thesis). Osijek: Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics. Retrieved from https://urn.nsk.hr/urn:nbn:hr:126:935922

Spajić, Matej. "Physically Based Skin rendering Using OpenGL." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, 2024. https://urn.nsk.hr/urn:nbn:hr:126:935922

Spajić, Matej. "Physically Based Skin rendering Using OpenGL." Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, 2024. https://urn.nsk.hr/urn:nbn:hr:126:935922

Spajić, M. (2024). 'Physically Based Skin rendering Using OpenGL', Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, accessed 01 April 2025, https://urn.nsk.hr/urn:nbn:hr:126:935922

Spajić M. Physically Based Skin rendering Using OpenGL [Undergraduate thesis]. Osijek: Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics; 2024 [cited 2025 April 01] Available at: https://urn.nsk.hr/urn:nbn:hr:126:935922

M. Spajić, "Physically Based Skin rendering Using OpenGL", Undergraduate thesis, Josip Juraj Strossmayer University of Osijek, School of Applied Mathematics and Informatics, Osijek, 2024. Available at: https://urn.nsk.hr/urn:nbn:hr:126:935922

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